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    biblionix-libraryname="Rosenberg Library"
    biblionix-libraryid="1749"
    biblionix-libraryusername="rosenberg"
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    <subfield code="a">9781948174985</subfield>
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    <subfield code="a">Ashworth, Jeff,</subfield>
    <subfield code="e">author.</subfield>
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  <datafield tag="245" ind1="1" ind2="4">
    <subfield code="a">The game master's book of traps, puzzles and dungeons</subfield>
    <subfield code="h">[Book] :</subfield>
    <subfield code="b">a punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures /</subfield>
    <subfield code="c">Jeff Ashworth ; illustrations by Jasmine Kalle &amp; Kyle Hilton.</subfield>
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  <datafield tag="246" ind1="3" ind2=" ">
    <subfield code="a">Traps, puzzles and dungeons.</subfield>
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  <datafield tag="264" ind1=" " ind2="1">
    <subfield code="a">New York, NY : </subfield>
    <subfield code="b">Media Lab Books, </subfield>
    <subfield code="c">[2022]</subfield>
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    <subfield code="c">©2022.</subfield>
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    <subfield code="a">253 pages :</subfield>
    <subfield code="b">illustrations (some color), maps ;</subfield>
    <subfield code="c">29 cm.</subfield>
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    <subfield code="b">txt</subfield>
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    <subfield code="a">"Plus 3 one-shot adventures" -- Cover.</subfield>
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  <datafield tag="505" ind1=" " ind2=" ">
    <subfield code="a">One-Shot Adventures -- Traps -- Puzzles -- Dungeon Chambers -- Random Selectors.</subfield>
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    <subfield code="a">"Because challenging your players shouldn't be so hard... The Game Master's Book of Traps, Puzzles and Dungeons provides endless options for populating your adventures with perplexing riddles, puzzles, spiked pits, Rube Goldberg-style death traps and much more -- everything you need to push your adventurers to their limit and bring new levels of excitement (and anxiety) to your campaign. Whether part of a preplanned adventure or a random encounter, these brainteasers, puzzles and traps will make every dungeon crawl, fortress break-in or temple sacking that much more fun -- assuming you find the prospect of death at every turn to be a good time. GMs will find dozens of challenging puzzles, four unique trap categories and 50 modular dungeon chambers, each with its own set of variant encounters, meaning you can generate a fully functional death maze with a few rolls of the dice. With maps, trap illustrations and one-shot adventures written by Jasmine Bhullar and the creators of the Three Black Halflings podcast, The Game Master's Book of Traps, Puzzles and Dungeons is the ideal tool for any GM hoping to put the fun back in fun-geon." --.</subfield>
    <subfield code="c">From publisher's description.</subfield>
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    <subfield code="a">10.</subfield>
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    <subfield code="a">Fantasy games</subfield>
    <subfield code="x">Design and construction.</subfield>
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    <subfield code="a">Fantasy games</subfield>
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    <subfield code="a">Kalle, Jasmine,</subfield>
    <subfield code="e">illustrator.</subfield>
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    <subfield code="a">Hilton, Kyle,</subfield>
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